AI Insights · Timothy · April 2022
Top 5 Idler Games on Android in Mexico Q1 2022
Discover the top-performing idler games on the Android platform in Mexico during Q1 2022, with insights on downloads, revenue, and active users.
During Q1 2022, the top 5 idler games on the Android platform in Mexico demonstrated varied performance metrics, according to data from Sensor Tower. Here’s a breakdown of their performance in terms of weekly downloads, weekly revenue, and weekly active users.
Idle Lumber Empire from AppQuantum started the quarter with a weekly revenue of around $1.6K, which gradually decreased to approximately $536 by the end of March. The game saw a significant fluctuation in weekly downloads, peaking at nearly 61K in the last week of February and dropping to around 16.6K in late January. Weekly active users began at 78.5K and saw a peak of 115K in early January, before stabilizing around 81.4K by the end of the quarter.
Gold & Goblins: Idle Merger, also from AppQuantum, experienced a varied revenue trend, starting at $613 and peaking at $1.3K in mid-February. Downloads showed a downward trend, starting at 10.5K and reaching a low of 4K in mid-March, before slightly recovering to 6.8K by the end of the quarter. Weekly active users saw a decline from 46.2K at the start of the quarter to about 35.3K by the end.
Cats & Soup - Cute Cat Game by HIDEA showed a relatively stable revenue stream, starting at $932 and hovering around $866 by the end of March. Weekly downloads began at 29.5K, saw a significant drop to 8.5K in early March, and then recovered to 15K by the end of the quarter. Active users started at 152.6K and decreased steadily to 84.9K by the end of March.
Idle Miner Tycoon: Gold & Cash from Kolibri Games showed a modest revenue trend, starting at $460 and ending at $469. Downloads remained relatively stable, fluctuating between 5.3K and 7K throughout the quarter. Weekly active users also maintained stability, starting at 72.9K and ending at 68.5K.
Plague Inc. by Ndemic Creations experienced a consistent revenue, starting at $446 and ending at $403. Downloads saw a significant peak of 20.7K in late February, then reduced to around 6K by the end of March. Active users saw a substantial increase to 29.8K in late February, before stabilizing around 13.6K at the end of the quarter.
For more detailed insights on these and other apps, visit Sensor Tower.